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Gerard's Equipment

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Gerard's Equipment Empty Gerard's Equipment

Post by Gerard Sombre Sun Sep 29, 2013 9:29 am

DOSSIER: WEAPONRY AND EQUIPMENT

Gerard's Equipment Wwkms6 Gerard's Equipment Wwkms6Gerard's Equipment Wwkms6
”Ability is nothing without opportunity. ”
-Napoleon

NAME:
- Modern Arsenal
- Betsy
- Joan
- Libertine

TYPE:
- Armory
- Transport Helicopter
- Assault Helicopter
- Prototype Demon Hunting Helicopter

IMAGE:
Spoiler:

DESCRIPTION:
- Modern Arsenal:
With Templar and MSF funding the possibilities for standard military arms are nearly limitless. Any kind of small arms that one could imagine having is at the disposal of Gerard any time he needs. As well as standard explosives and some heavy weapons like RPG and anti-tank rockets. Being a well connected mercenary commander has it's perks.

-Betsy:
A heavy duty Chinook helicopter. It isn't very fast or maneuverable but it can haul thirty men or even air-tow a armored vehicle into combat and drop it from above. More of utility chopper than anything else. However, it is mounted with a single 20mm Gatling gun that is mounted under the nose of the chopper and can swivel 180 degrees. Good armor and great carrying capacity is what this baby is for. Mainly used in the real world as it is loud and attracts lots of demonic attention in Inferis.

-Joan:
The good old Hind Soviet assault chopper. Not state of the art but it is cheap to buy now-a-days and more than effective against enemies not packing any heavy firepower. This armored attack chopper is fast, light, maneuverable, and can even carry six soldiers into combat. The helicopter is normally flown by two men, pilot and gunner, however it can be operated by a single man if need be. The Hind is loaded with a single nose mounted 20mm Gatling gun that is connected and aimed through the pilot's helmet and two ten-count anti-tank rocket pods on each extended wing. When the need calls a single Hellfire missile can be mounted to the end of each wing for a total of two laser guided missiles. However, these missiles are expensive and more often then not completely unnecessary.

Libertine:
The most powerful anti-demon vehicle ever made, yet. It is a marvel of technological leaps and the combination of the Augment and the modern combat engine. Libertine is equipped with two high powered fully articulate propeller blades which allows for the removal o the tail roder. These props can be folded back when the Libertine is employing it's ground mode. Four heavy duty legs extend from the corners of the main body of the helicopter and have wheels at the end of each of them. This allows the Libertine to be driven as though it were a armored infantry vehicle rather than a helicopter. However, the main function of the Libertine is to fold the legs up and take to the skies of Hell. The Libertine is faster than any other helicopter ever made and has the mobility of something far beyond the grasp of our current military technology. The Libertine can stop quickly in mid air and execute maneuvers normally only possible by jet engine powered fixed wing craft.
+Main weapon: Triple heavy machine guns. The Libertine is armed with three separate and fully independent machine guns. Each fires a 15mm explosive round at a rate of 10, rounds a minute. These guns are placed on either side of the craft and one in the direct front. The frontal gun is "smart linked" to the pilot and twists to face anything in his current direction of view, unless it can not turn to aim, in which case the next applicable gun becomes smart linked to the pilots vision. All three weapons may be set on automatic. A mode which a motion scanner senses and fires on any non-Templar signals. All three guns may also be slaved to the smart link and fire as a linked barrage at a single target.
+Heavy Weapons: Not only does the Libertine have three powerful machine guns but it is also armed with a twin set of of ten slot rocket pods. These are mounted next to the side machine guns and can turn a full 360 in order to seek targets. Each rocket pod is armed with five anti-tank rockets and five anti-personnel rockets. These have an effective range of 2,500 yards. Aside from the rocket pods while the Libertine is in flight mode it can use it's most devastating weapon. Mounted underneath the vehicle and only armed and ready to fire once the thing has taken to the sky are six laser guided high impact missiles. Each missile alone can level a building if fired at the base. These missiles are easily target with a single nod of the pilot's head and then tracked using RADAR and the pilot's field of vision. The missiles can travel 10,000 yard before they run out of fuel and fall to the ground.
+Soul-drive: Outside of Inferis this weapon is basically a huge hunk of useless. It can only slowly roll forward and can not take to the sky at all. However, once transported to Inferis and charged for thirty minutes this weapon can operate indefinitely, as long as there is soul energy to intake. The soul drive converts the soul energy into power that yields a much greater output than even nuclear energy. This is what allows the heavily armored helicopter to not only fly but fly at insane speeds for a roto-craft and perform complex maneuvers.
+Augmented Control: The greatest weakness of the Libertine is that there is only one currently operational and only one possible pilot. Without the special augment that Gerard possesses the control do not make any sense and the systems to not function properly. This makes anyone but Gerard incapable of flying the Libertine.
Gerard Sombre
Gerard Sombre
PHILANTHROPIC MILITARIST

Posts : 4
Join date : 2013-09-29

Case File
Power Level: 1
Character Faction: Templars
Player: Dread

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Gerard's Equipment Empty Re: Gerard's Equipment

Post by Jinhong Jangmi Wed Oct 02, 2013 1:00 am

APPROVED
Jinhong Jangmi
Jinhong Jangmi
RED ROSE
(Admin)

Posts : 111
Join date : 2013-04-20

Case File
Power Level: 2
Character Faction: Nephilim
Player: Vi

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