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Eisenberg's Inferismorph

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Eisenberg's Inferismorph Empty Eisenberg's Inferismorph

Post by Albrecht Eisenberg Tue May 14, 2013 1:49 pm

DOSSIER: INFERIS MORPHS

Eisenberg's Inferismorph Wwkms6 Eisenberg's Inferismorph Wwkms6 Eisenberg's Inferismorph Wwkms6
”Revenge is said to be a dish best served cold. Mine also comes with a silver platter...”

NAME:
- Warsuit-Daemonic Bond, Mark I

LEVEL:
- 1

DEMON NAME:
- Warmachine

IMAGE:
Spoiler:

DESCRIPTION:
- Eisenberg, his warsuit, and his demonic partner become one, merging together as a conglomerate of demon, metal, flesh, and bone. The warsuit's metallic parts maneuver and encompass the new body better, while also molding and re-fastening with the machinery of the demon that Eisenberg had bonded to 50 years prior. The enhanced power plant that usually runs the machine is set aside and becomes an auxillary power source; the primary source of power for this demonic construct is the very unrefined Soul Energy that courses throughout all of Inferis. The machine will grow just slightly larger than the warsuit that Eisenberg chose to enter Inferis in, which can range anywhere from large (a foot taller than his Assault variant) to massive (easily the size of an elephant)

SKILLS:
- Heart of the Machine: Warmachine calls upon the powers of demonic machinery to grant his new form heightened physical strength and endurance greater than his size would suggest. Given that Warmachine uses Eisenberg's warsuits to help enhance his abilities, his strength can vary (Warmachine on average lifts about a ton of weight, and on average Eisenberg himself wears the Assault Variant armor the most. When transformed as the Dreadlord he can lift about 5 tons, while the Sadist can only lift half a ton)
- Absorption of Energy: Given that Warmachine is a demonic machine, he needs soul energy to power his systems. In Inferis, he calls upon his natural ability to draw upon soul energy, which he can slowly manipulate in order to repair his body. Of course, he can't just call upon metal out of thin air; he requires parts to be provided in order to properly repair himself, but it does mean that he can slowly regain strength over a period of time depending on the injury.
- Bonding: Warmachine and Eisenberg have collaborated for years on the effectiveness of the warsuit design. In Inferis they have perfected it; when transformed, their Inferismorph contains all of the adaptations of the suit Eisenberg wears upon transformation. Of course, those traits don't carry over, and they require a Warsuit in order to work. Certain Warsuits also carry their negative traits over upon transformation (making him incredibly slow or drain power incredibly fast depending on the suit).


Last edited by Albrecht Eisenberg on Tue May 14, 2013 4:15 pm; edited 1 time in total
Albrecht Eisenberg
Albrecht Eisenberg
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Posts : 14
Join date : 2013-05-06

Case File
Power Level: 1
Character Faction: Freelance
Player: Kerian

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Eisenberg's Inferismorph Empty Re: Eisenberg's Inferismorph

Post by Jinhong Jangmi Tue May 14, 2013 2:03 pm

REVISE


Skills:
- Heart of the Machine: I would suggest following the three suits that he has in his armory and naming what each one does in the morph. Right now the generalization of it feels a little... OP....

Otherwise I like it.
Jinhong Jangmi
Jinhong Jangmi
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Posts : 111
Join date : 2013-04-20

Case File
Power Level: 2
Character Faction: Nephilim
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Eisenberg's Inferismorph Empty Re: Eisenberg's Inferismorph

Post by Albrecht Eisenberg Tue May 14, 2013 4:19 pm

I think it's done at this point, let me know if there's anything else needed.
Albrecht Eisenberg
Albrecht Eisenberg
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Posts : 14
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Eisenberg's Inferismorph Empty Re: Eisenberg's Inferismorph

Post by Jinhong Jangmi Wed May 15, 2013 12:35 am

APPROVED


That is absolutely perfect. Thanks so much! :D
Jinhong Jangmi
Jinhong Jangmi
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Eisenberg's Inferismorph Empty Re: Eisenberg's Inferismorph

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