Latest topics
Who is online?
In total there are 33 users online :: 0 Registered, 0 Hidden and 33 Guests None
Most users ever online was 168 on Wed May 15, 2019 6:08 am
Statistics
We have 228 registered usersThe newest registered user is Azazel
Our users have posted a total of 5316 messages in 1471 subjects
Seishin's Augments
3 posters
Page 1 of 1
Seishin's Augments
DOSSIER: TEMPLAR AUGMENTS
”Even a sliver of iron can puncture the hull of a ship, given enough force.”
”Even a sliver of iron can puncture the hull of a ship, given enough force.”
NAME:
- EMW 5 "Inferal Ferrous Direction" Module
- Electro Magnetic Rail Induced Movement module
LEVEL:
- 1
-2
TYPE:
- Magnetokinesis
- High Speed movement
FORM:
- the augment is in the form of a tube running along Seishin's spine that glows neon blue in Inferis. The tube rests inside a plate grafted to his nervous system and skin.
It takes up most of his back. The semi circle indicates the stability of the magnetic field while the tubes indicate if soul energy is present.
-An addition to Seishin's EMW 5 augment, this augment comes in the form of a pair of kevlar and polymer boots that extend to below the knee. They are synthetic black with yellow trimming, which glows neon yellow when active.
- Spoiler:
OVERVIEW:
- This augment gives the bearer the use of a magnetic field to manipulate blessed iron shavings created through Templar experimentation. Originally conceved during the end of the Vietnam war, the augment gives the user magnetic control of iron powder that is on his person to attack the enemy. Whether it to be to stab or slash, cover himself with a layer for protection, the user can form many lethal and useful shapes with magnetism and use it to strike the enemy. I.E. a large lance to pierce an enemy or tendrils to ensnare an opponent. The users range comes out to 250 meters. The sands magnetic properties allow the iron to be nigh invincible to conventional attacks such as bullets and blades. Seishin can control upwards of to 300 pounds of dust, the implant in his body facilitating the creation of iron from his own blood. The augment gives him a 50x increase of iron in the blood stream when active in inferis. This would be extremely fatal, but the augment removes the iron to healthy levels and immediately brings the iron out for use when commanded by his central nervous system. This allows for the use of immense volumes of powder at will, though Seishin normally comments on how lightheaded long term use can make him. The main weakness is most liquid based abilities will cause the powder to clump. While still manipulative, the forma the powder can take and speed is reduced. Seishin is only limited by his imagination, and the powder can react faster than a human.
- this augment utilizes and compacts rail physics down to movement. This module works in tandem with the EMW 5 in that the EMW 5 can deploy up to 15 ferromagnetic rods across a 15 meter radius. These rods induce a magnetic field which allows the boots to use soul energy to travel to any one rod. This allows for immense speed to the point short range teleportation, using the strong magnetic force between the boots and the rod to attain extremely high movements, and the travel time between any given rod in range is almost instantaneous. However, this augment will be depleted after each use, and generally requires 2 posts to gain enough energy for a transfer.
Last edited by Seishin Akanami on Fri Aug 16, 2013 12:54 pm; edited 3 times in total
Seishin Akanami- FERROUS FORCE
- Posts : 60
Join date : 2013-07-16
Case File
Power Level: 2
Character Faction: Templars
Player: Shinku
Re: Seishin's Augments
REVISE
1] Image: if there's one in there, it's broken, if there's not, remove the whole section.
Lazarus Carter- RISING CRESCENDO
(Founder) - Posts : 979
Join date : 2013-04-18
Age : 28
Location : Washington D.C. or London
Case File
Power Level: 3
Character Faction: Nephilim
Player: Ross
Re: Seishin's Augments
Fixed lol
Seishin Akanami- FERROUS FORCE
- Posts : 60
Join date : 2013-07-16
Case File
Power Level: 2
Character Faction: Templars
Player: Shinku
Re: Seishin's Augments
APPROVED
Lazarus Carter- RISING CRESCENDO
(Founder) - Posts : 979
Join date : 2013-04-18
Age : 28
Location : Washington D.C. or London
Case File
Power Level: 3
Character Faction: Nephilim
Player: Ross
Re: Seishin's Augments
Moved at Shinku's request. Revamp archive date August 15th.
Alice the Chopper- SIDESHOW HORROR
(Admin) - Posts : 258
Join date : 2013-04-29
Location : Johannesburger
Case File
Power Level: 3
Character Faction: Red Love/Hell Princes
Player: Al
Re: Seishin's Augments
Ready for checking. Please let me know what needs to be changed
Seishin Akanami- FERROUS FORCE
- Posts : 60
Join date : 2013-07-16
Case File
Power Level: 2
Character Faction: Templars
Player: Shinku
Re: Seishin's Augments
Approved!
Alice the Chopper- SIDESHOW HORROR
(Admin) - Posts : 258
Join date : 2013-04-29
Location : Johannesburger
Case File
Power Level: 3
Character Faction: Red Love/Hell Princes
Player: Al
Re: Seishin's Augments
Ready for level up evaluation on this one.
Seishin Akanami- FERROUS FORCE
- Posts : 60
Join date : 2013-07-16
Case File
Power Level: 2
Character Faction: Templars
Player: Shinku
Re: Seishin's Augments
APPROVED
Lazarus Carter- RISING CRESCENDO
(Founder) - Posts : 979
Join date : 2013-04-18
Age : 28
Location : Washington D.C. or London
Case File
Power Level: 3
Character Faction: Nephilim
Player: Ross
Similar topics
» Tatyana's Augments
» Darius' Augments
» Emily's Augments
» Devotion's Augments
» Jacob Maccabee's Augments
» Darius' Augments
» Emily's Augments
» Devotion's Augments
» Jacob Maccabee's Augments
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Sat Dec 14, 2013 7:14 am by Guest
» Dav'Ris: A Fantasy World RP
Fri Dec 13, 2013 5:29 am by Sovay
» Fingers crossed
Wed Dec 11, 2013 12:31 am by Azazel
» Soul Eater DOOD
Mon Dec 09, 2013 4:08 pm by Guest
» Ninpocho Chronicles
Sun Dec 08, 2013 6:58 am by Guest
» Defiance In Truth [LGBT Community In New York]
Thu Dec 05, 2013 1:46 pm by Guest
» Devil's Dalliance - An Animanga Supernatural RP
Wed Dec 04, 2013 10:35 am by Guest
» Naruto: Tales of the Shinobi
Mon Dec 02, 2013 6:31 am by Guest
» Four Beats To Madness
Mon Dec 02, 2013 5:32 am by Guest